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Bitmap Image  |  1990-09-16  |  379KB  |  446x283  |  1-bit (2 colors)
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OCR: Pheta Editor Screen Help Change Game File ... Create Game File ... ¥ Only one game file is in use at a time. The current game file is displayed in the game windowOs title bar and when Change Game File is selected. ¥ Before editing your own screens it is necessary to create a game file to store the screens. Each game file contains an individual list of high scores. Pheta Editor Screen Help Set Solution ... ¥ The computer must OleamO a new screenOs solution before it can Show the Solution The spaceman pauses between moves and each move is remembered. Invalid moves (e.g. up when there is no ladder to climb) are remembered as OnullO moves and can be useful in Ono moveO situations. Select Set Solution again to start over if a mistake is made. Screens with solutions are marked OyesO under SOL in the editor. ¥ Treat conveyor belt characters as regular floor when setting solutions. ¥ Transport locations are not random for solutions. The mouse pointer appears as a transporter; click another transporter character at the desired transport location.